Eva's Bane
Eva's Bane Lv. 7 Physical / Debuff
Inflicts water damage on an enemy with 3252 Power added to P. Atk., Decreases the power of HP recovery magic received by an enemy by 50%.
Over-hit and Critical hit are possible.
Consumes
66 MP
Reuse Time
1 minute
Duration
15 seconds
Can be used on Olympiad
Yes
Attribute
Water 20
Trait
trait_water
Cast Range
70 (400)
Available For
Temple KnightLv. 68
Inflicts water damage on an enemy with 924 Power added to P. Atk., Decreases the power of HP recovery magic received by an enemy by 50%.
Over-hit and Critical hit are possible.
Inflicts water damage on an enemy with 1171 Power added to P. Atk., Decreases the power of HP recovery magic received by an enemy by 50%.
Over-hit and Critical hit are possible.
Inflicts water damage on an enemy with 1592 Power added to P. Atk., Decreases the power of HP recovery magic received by an enemy by 50%.
Over-hit and Critical hit are possible.
Inflicts water damage on an enemy with 2091 Power added to P. Atk., Decreases the power of HP recovery magic received by an enemy by 50%.
Over-hit and Critical hit are possible.
Inflicts water damage on an enemy with 2460 Power added to P. Atk., Decreases the power of HP recovery magic received by an enemy by 50%.
Over-hit and Critical hit are possible.
Inflicts water damage on an enemy with 2850 Power added to P. Atk., Decreases the power of HP recovery magic received by an enemy by 50%.
Over-hit and Critical hit are possible.
Inflicts water damage on an enemy with 3252 Power added to P. Atk., Decreases the power of HP recovery magic received by an enemy by 50%.
Over-hit and Critical hit are possible.
Inflicts water damage on an enemy with 3350 Power added to P. Atk., Decreases the power of HP recovery magic received by an enemy by 50%.
Over-hit and Critical hit are possible.
Inflicts water damage on an enemy with 3452 Power added to P. Atk., Decreases the power of HP recovery magic received by an enemy by 50%.
Over-hit and Critical hit are possible.
Inflicts water damage on an enemy with 3550 Power added to P. Atk., Decreases the power of HP recovery magic received by an enemy by 50%.
Over-hit and Critical hit are possible.
Power +25. Skill reuse time -1 sec.
Inflicts water damage on an enemy with 3575 Power added to P. Atk., Decreases the power of HP recovery magic received by an enemy by 50%.
Over-hit and Critical hit are possible.
Power +50. Skill reuse time -2 sec.
Inflicts water damage on an enemy with 3600 Power added to P. Atk., Decreases the power of HP recovery magic received by an enemy by 50%.
Over-hit and Critical hit are possible.
Power +75. Skill reuse time -3 sec.
Inflicts water damage on an enemy with 3625 Power added to P. Atk., Decreases the power of HP recovery magic received by an enemy by 50%.
Over-hit and Critical hit are possible.
Power +100. Skill reuse time -4 sec.
Inflicts water damage on an enemy with 3650 Power added to P. Atk., Decreases the power of HP recovery magic received by an enemy by 50%.
Over-hit and Critical hit are possible.
Power +125. Skill reuse time -5 sec.
Inflicts water damage on an enemy with 3675 Power added to P. Atk., Decreases the power of HP recovery magic received by an enemy by 50%.
Over-hit and Critical hit are possible.
Power +150. Skill reuse time -6 sec.
Inflicts water damage on an enemy with 3700 Power added to P. Atk., Decreases the power of HP recovery magic received by an enemy by 50%.
Over-hit and Critical hit are possible.
Power +175. Skill reuse time -7 sec.
Inflicts water damage on an enemy with 3725 Power added to P. Atk., Decreases the power of HP recovery magic received by an enemy by 50%.
Over-hit and Critical hit are possible.
Power +200. Skill reuse time -8 sec.
Inflicts water damage on an enemy with 3750 Power added to P. Atk., Decreases the power of HP recovery magic received by an enemy by 50%.
Over-hit and Critical hit are possible.
Power +225. Skill reuse time -9 sec.
Inflicts water damage on an enemy with 3775 Power added to P. Atk., Decreases the power of HP recovery magic received by an enemy by 50%.
Over-hit and Critical hit are possible.
Power +250. Skill reuse time -10 sec.
Inflicts water damage on an enemy with 3800 Power added to P. Atk., Decreases the power of HP recovery magic received by an enemy by 50%.
Over-hit and Critical hit are possible.
Power +275. Skill reuse time -11 sec.
Inflicts water damage on an enemy with 3825 Power added to P. Atk., Decreases the power of HP recovery magic received by an enemy by 50%.
Over-hit and Critical hit are possible.
Power +300. Skill reuse time -12 sec.
Inflicts water damage on an enemy with 3850 Power added to P. Atk., Decreases the power of HP recovery magic received by an enemy by 50%.
Over-hit and Critical hit are possible.
Power +325. Skill reuse time -13 sec.
Inflicts water damage on an enemy with 3875 Power added to P. Atk., Decreases the power of HP recovery magic received by an enemy by 50%.
Over-hit and Critical hit are possible.
Power +350. Skill reuse time -14 sec.
Inflicts water damage on an enemy with 3900 Power added to P. Atk., Decreases the power of HP recovery magic received by an enemy by 50%.
Over-hit and Critical hit are possible.
Power +375. Skill reuse time -15 sec.
Inflicts water damage on an enemy with 3925 Power added to P. Atk., Decreases the power of HP recovery magic received by an enemy by 50%.
Over-hit and Critical hit are possible.
Power +400. Skill reuse time -16 sec.
Inflicts water damage on an enemy with 3950 Power added to P. Atk., Decreases the power of HP recovery magic received by an enemy by 50%.
Over-hit and Critical hit are possible.
Power +425. Skill reuse time -17 sec.
Inflicts water damage on an enemy with 3975 Power added to P. Atk., Decreases the power of HP recovery magic received by an enemy by 50%.
Over-hit and Critical hit are possible.
Power +450. Skill reuse time -18 sec.
Inflicts water damage on an enemy with 4000 Power added to P. Atk., Decreases the power of HP recovery magic received by an enemy by 50%.
Over-hit and Critical hit are possible.
Power +475. Skill reuse time -19 sec.
Inflicts water damage on an enemy with 4025 Power added to P. Atk., Decreases the power of HP recovery magic received by an enemy by 50%.
Over-hit and Critical hit are possible.
Power +500. Skill reuse time -20 sec.
Inflicts water damage on an enemy with 4050 Power added to P. Atk., Decreases the power of HP recovery magic received by an enemy by 50%.
Over-hit and Critical hit are possible.
Power +525. Skill reuse time -21 sec.
Inflicts water damage on an enemy with 4075 Power added to P. Atk., Decreases the power of HP recovery magic received by an enemy by 50%.
Over-hit and Critical hit are possible.
Power +550. Skill reuse time -22 sec.
Inflicts water damage on an enemy with 4100 Power added to P. Atk., Decreases the power of HP recovery magic received by an enemy by 50%.
Over-hit and Critical hit are possible.
Power +575. Skill reuse time -23 sec.
Inflicts water damage on an enemy with 4125 Power added to P. Atk., Decreases the power of HP recovery magic received by an enemy by 50%.
Over-hit and Critical hit are possible.
Power +600. Skill reuse time -24 sec.
Inflicts water damage on an enemy with 4150 Power added to P. Atk., Decreases the power of HP recovery magic received by an enemy by 50%.
Over-hit and Critical hit are possible.
Power +625. Skill reuse time -25 sec.
Inflicts water damage on an enemy with 4175 Power added to P. Atk., Decreases the power of HP recovery magic received by an enemy by 50%.
Over-hit and Critical hit are possible.
Power +650. Skill reuse time -26 sec.
Inflicts water damage on an enemy with 4200 Power added to P. Atk., Decreases the power of HP recovery magic received by an enemy by 50%.
Over-hit and Critical hit are possible.
Power +676. Skill reuse time -27 sec.
Inflicts water damage on an enemy with 4226 Power added to P. Atk., Decreases the power of HP recovery magic received by an enemy by 50%.
Over-hit and Critical hit are possible.
Power +700. Skill reuse time -28 sec.
Inflicts water damage on an enemy with 4250 Power added to P. Atk., Decreases the power of HP recovery magic received by an enemy by 50%.
Over-hit and Critical hit are possible.
Power +725. Skill reuse time -29 sec.
Inflicts water damage on an enemy with 4275 Power added to P. Atk., Decreases the power of HP recovery magic received by an enemy by 50%.
Over-hit and Critical hit are possible.
Power +750. Skill reuse time -30 sec.
Inflicts water damage on an enemy with 4300 Power added to P. Atk., Decreases the power of HP recovery magic received by an enemy by 50%.
Over-hit and Critical hit are possible.