Vitality System

For Newbies 07.11.2025

Basics

The Vitality system was added in the Gracia Part 1 update and designed to simplify your character exping. Thanks to Vitality points, you get additional experience when hunting monsters.

vp_bar

In addition to CP, HP, and MP, the character status window has a fourth bar: the VP (Vitality Point) indicator.

The Energy System allows you to gain more experience and SP for killing a monster:

  • Restores points when the character is out of the game, in a peaceful zone and when hunting raid bosses. After earning a certain number of points, the Energy level increases
  • Consumes points while hunting common monsters

Energy Level Bonus

We reworked the energy system to balance the opportunities for all players of the Masterwork project. The experience bonus from Energy was slightly reduced — this levels out the gap of experience gaining speed between players who use items that restore Energy and those who play without donations. For the same reason, we left the Nevit system.

Basic Game Masterwork
Level 1 150% of experience and SP 125% of experience
Level 2 200% of experience and SP 150% of experience
Level 3 250% of experience and SP 175% of experience
Level 4 300% of experience and SP 200% of experience

Pay attention!

Energy only increases the experience gained for killing monsters. Energy does not affect the experience gained from killing RBs or completing quests.

How it works on Masterwork?

  • Base experience rate x1 (100%)
  • Experience Rune Bonus +50% to base experience
  • Maximum bonus from Vitality +100% to base experience

In total, the sum of all bonuses gives the player 100% + 100% + 50% = 250% = rate x2.5

In the early server stages, the Rune of Experience is only available for Ivory Coin Ivory Coin NG Foundation , the reward for daily missions. That allows players to get an experience bonus without donating.

For more information about missions, read the article Missions on the Masterwork.

Based on this math, it is clear that the difference in experience with and without Vitality bonuses is not as significant as with the basic Vitality settings and the Nevit system. We are confident that our Vitality system is fairer for all types of players and allows each player to play the game with maximum benefit.


Vitality Points Consumption

Vitality points are consumed when you kill monsters and earn additional experience. The more experience you get, the more Vitality points spend.

Pay attention!

The Vitality bonus does not affect the experience gained from killing a raid boss or completing a quest.

Vitality consumption for killing a monster = (Exp / Level^2) * 100 / 9

  • Exp — Base value of experience gained for killing a monster
  • Level — Monster Level

Example:

Monster — Hot Springs Nepenthes Hot Springs Nepenthes Lv. 75

Level — 75 lvl

Experience — 23 272 exp

Count: ( 23 272 / 75*75 ) * 100 / 9 = 46 Vitality points are spent when killing a monster


Vitality Restoration

Vitality points are restored passively and through in-game methods using special items or herbs.

Passive recovery

Full restoration of Vitality points will take a total of 83h 20m (3 days 11h 20m) offline.

On Masterwork servers, full Energy recovery will take 55h 33m (2 days 7 hours 33 minutes) regardless of being online.

  • Online — 1 point is restored every minute in the peace zone (6 points on Masterwork servers)
  • Offline — 4 points are restored every minute in the combat zone or 6 points in the peaceful zone

Maximum Vitality — 20,000 points

Level Points In the peace zone Offline
Level 0 → 1 240 points 4,5 minutes 8,5 minutes
Level 1 → 2 1 560 points 28 minutes 55 minutes
Level 2 → 3 12 800 points 3 h 48 minutes 7 h 37 minutes
Level 3 → 4 3 600 points 64 minutes 2 h 8 minutes
Level 4 → Maximum 1 800 points 32 minutes 64 minutes
Level 2 → Maximum 18 200 5 h 25 minutes 10 h 50 minutes

Game methods

By performing the following game actions, you receive additional Vitality points:

  • Killing any Raid bosses, including those in Kamaloka
  • Completing daily missions: reward from 1000 to 5000 points, depending on the mission.
  • Completing of Pailaka type quests:
  • Using a herb — Vitality Replenishing Herb Vitality Replenishing Herb Lv. 1 , that drops from monsters. When picking up a herb, the character receives a buff that instead of decreasing, adds Vitality points for killing monsters
  • The reward for talking to NPCs after the death of Queen Ant, who appears in the Queen Ant's Lair area and various cities near the entrance to the Temple
  • Getting achievements. More details in the article Achievements
  • Participation in various events and promotions

Premium Account and Vitality

When developing the Premium Account system, our team tried to pay attention to the game features of different types of players. According to the nuances of levelling, we tied the experience bonus to the Vitality system. That allowed us to reduce the gap in the speed of gaining experience between players with and without a Premium Account.

An active Premium Account "freezes" Vitality at level one, preventing it from decreasing — this gives a permanent increase in experience gained by 25%. The bonus does not apply to experience gained from killing raid bosses but is cumulative with the bonus of Vitality Rune Vitality Rune 7 Days NG

For more information about the features of the Premium Account, read the article Premium Account and VIP Status

Items for retention and recovery

Pay attention!

The reuse time of all Vitality restoring items and skills changes depending on the season stage.

At the start of Masterwork 2023, the reuse time is the default, and for Masterwork Eternal is reduced by 2 times.

Vitality Rune Vitality Rune 7 Days NG

  • Personal temporary item. Available in 7, 30 and 100-day options
  • The bonus is cumulative with the Premium Account effect
  • If you have two items in your inventory, even with different durations, the effect only works for one

Together with a Premium Account does not allow Vitality to fall below the second level, which gives a permanent increase in experience gained by 50%.

Without a Premium Account — does not allow Vitality to fall below the first level, which gives a permanent increase in experience gained by 25%.

How to get?

Autoloot Vitality Agathion - Angel Gift Autoloot Vitality Agathion - Angel Gift 7 Days NG Foundation

  • Personal temporary item. Valid for 7 days
  • Active skill: Agathion's Gift Agathion's Gift Lv. 1
    • Instantly restores 5000 Vitality and maintains it level for 30 minutes
    • Re-use time: 6 hours in early seasons / 3 hours from mid-season and on Eternal
  • Passive Skill: Autoloot

How to get?

Lucky Vitality Clover for 1-85 Lv. Lucky Vitality Clover for 1-85 Lv. NG

Personal item. Available in variants: lvl 1-52, lvl 1-64, lvl 1-76, lvl 1-81, lvl 1-85.

A pack that, when used, gives you one of 9 random hats of the corresponding level.

Hats is personal and temporary, duration is 3 hours, 3 days, 30 days. Drops randomly.

When equipped, it grants a skill Vitality Recovery for 1-85 Lv. Vitality Recovery for 1-85 Lv. Lv. 1

  • Restores Energy when gaining experience
  • Duration: 20 minutes
  • Re-use time: 11 hours 30 minutes in early seasons / 5 hours 45 minutes from mid-season and on Eternal

Pay attention!

  • When you exit the game, the effect's duration continues to count down
  • Identical Accessories of the same level have the same skill cooldown
  • Different Accessories of the same level have different skill cooldown
  • Identical Accessories of different levels have different skill cooldown
  • At the start of the server, Clovers are available only for levels 1-52 and 1-64. As the server develops, Clovers of higher levels are added

How to get?

  • Buy in the side-based L2Store
  • Buy in a Butler game store
  • Buy in a Personal Account store
  • As the reward for missions
  • Participate in the events and promotions of the project or activate bonus codes that we distribute on social networks and within the game

Honey Vitality Pie Honey Vitality Pie NG Foundation

  • Personal item
  • When used, fully restores Vitality points
  • Re-use time: 60 minutes in early season / 30 minutes from mid-season and on Eternal

How to get?

  • Included in the Starter Set
  • Buy in the side-based L2Store
  • Receive as a reward for completing missions
  • Receive as a reward for achievements
  • Participate in the events and promotions of the project or activate bonus codes that we distribute on social networks and within the game

Vitality Maintaining Potion Vitality Maintaining Potion NG

  • Personal item
  • When used holds Vitality level for 10 minutes.
  • Re-use time: 30 minutes in early season / 15 minutes from mid-season and on Eternal

How to get?

  • Included in the Starter Set
  • Receive as a reward for completing missions
  • Receive as a reward for achievements
  • Receive as a reward for quest Temple Champion — 2
  • Participate in the events and promotions of the project or activate bonus codes that we distribute on social networks and within the game

Vitality Replenishing Potion Vitality Replenishing Potion NG

  • Personal item
  • Instantly restores 5000 Vitality points when used.
  • Re-use time: 30 minutes in early season / 15 minutes from mid-season and on Eternal

How to get?

  • Included in the Starter Set
  • Receive as a reward for completing missions
  • Receive as a reward for achievements
  • Receive as a reward for quest Temple Champion — 2
  • Participate in the events and promotions of the project or activate bonus codes that we distribute on social networks and within the game

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